![]() Custom menu graphics can be set for tainted characters by supplying the following animation files:."content/Coop Menu.anm2": Must contain one animation per character, each animation must bear the same name as the character it was made for.Custom coop selection graphics can be set for all modded characters by supplying the following animation file (non-tainted characters only):.hidden: If set to "true", hides this character from the character selection menu.If there is no regular character to attach to, this character will not be available in the character selection menu.Usually, this should be set to the same name as the character, unless the tainted and regular version of this character bear different names.bSkinParent: If present, marks this character as the "tainted" version of the regular character that bears the specified name.birthright: The unique description that should be displayed when this character picks up Birthright. ![]() pocketActive: Gives this player the specified starting active item in the pocket item slot.broken: Number of broken hearts this player begins with.Added a loading screen that appears when installing or updating mods from Steam Workshop.The name of the subfolder used to store save data is determined by the "directory" property in metadata.xml.Mod save data is now stored separately in a "data" folder, meaning that updating or unsubscribing from a mod will no longer cause its save data to be wiped.This directory can be easily accessed by right clicking The Binding of Isaac: Rebirth in the Steam library, then clicking on "Properties", "Local Files", and finally "Browse.".Mods are now stored in a "mods" folder in the same directory as the rest of the game files. ![]()
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